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Maverick Hunter
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Maverick Hunter : ウィキペディア英語版
Maverick Hunter

''Maverick Hunter'' is the codename for a cancelled first-person shooter video game that would have been developed by Armature Studio and published by Capcom. It was intended to be a darker entry in the ''Mega Man X'' series. ''Mega Man'' creator Keiji Inafune was responsible for establishing the western-designed game and Adi Granov was responsible for X's new design. It was intended to be the first of a trilogy of games, where players controlled its protagonist X in the first two games and then as Zero for the third. The game would have had similar platform elements found in earlier ''Mega Man X'' titles. The game was ultimately cancelled due to the aforementioned internal disagreements around the same time as Inafune departed from Capcom and other ''Mega Man'' titles were cancelled.
Its design, which critics described as "gritty" and "dark", produced polarized opinions from fans, critics, and Capcom staff alike. Clint Mize criticized the art style, potential gameplay problems, and the risk associated with competing with first-person shooter games such as ''Call of Duty'', ''Halo'', and ''Battlefield''. Despite the mixed opinion among fans, a fan-led Facebook group and Change.org petition were created called "Operation Maverick Hunter", which was intended to convince Capcom to revive the project. Granov expressed disappointment with its cancellation.
==Concept and development==

''Maverick Hunter'' was in development by Armature Studio and was to be published by Capcom for the ''Mega Man X'' series.〔 The collaboration was established by ''Mega Man'' creator Keiji Inafune and the goal was to attract a new audience to the ''Mega Man'' series.〔 Its development would have been overseen by former Capcom producer Ben Judd.〔 The redesign for the Mega Man character was to be done by Adi Granov (the concept artist responsible for the Iron Man redesign found in the 2008 film of the same name).〔 An initial concept design showed X with a red glowing 'X' on his face.〔
Unlike other ''Mega Man X'' titles, ''Maverick Hunter'' was a first-person shooter. The genre was chosen in response to the rising interest in first-person shooter games in the west.〔 The gameplay would have adhered to core ''Mega Man X'' concepts; the ability to take and utilize the powers of enemies, his dash, and his X-Buster were all to be redesigned.〔 His weapon designs were made to be more realistic than earlier ''Mega Man X'' titles. Instead of his arm transforming into a cannon, his armour transforms to create a gun. Additionally, his charged attack would launch a missile instead of launching a larger energy blast.〔 Melee attacks would cause the game to switch to a third-person perspective for the attack.〔 X's ability to steal abilities from others would have been expanded to allow the combination of abilities and the use of temporary weapons, such as bombs or tank turrets, from fallen enemies. The stolen abilities could also be used to exploit weaknesses in certain enemies.〔 Platform elements such as his wall jump from the ''Mega Man X'' games would have been "re-imagined in new ways." The game also was planned to have branching paths and upgrades to find throughout.〔
It was going to build upon the mythology and feature characters from the original ''Mega Man X'' titles.〔 Capcom Japan was responsible for the design of key story points and twists while the overall plot would be handled by Armature Studio.〔 A source familiar with the game stated that the game would "be like taking an 8-bit game that doesn't have a very deep story to it, and then building around it and keeping some of the key pieces intact." Both Mega Man X and Zero would be featured alongside a new human sidekick who is a "Bruce Willis-like police officer." The inclusion of the human sidekick was part of the game's "man versus machine contrast."〔 It was to be the first of a trilogy of games; players would control X in the first two games while they would switch to Zero in the third game, who must destroy X (who had become "incredibly powerful and infinitely intelligent over the course of two games").〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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